VDB Loader crashes C4D

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Tz2016
Posts: 25
Joined: Tue Apr 19, 2016 9:17 am

Every time I load any vdb file c4d crashes instantly (bunny_cloud.vdb) for example. Messgae C4D has stopped working.

octane_sketchup_3.03.2.0_2016_x64_demo.exe
Octane-for-C4D-V3.03.2-R4-win_demo

Can't wait for the subscription licenses to kick in!!
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aoktar
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It may be a broken build. Can you try with this new build?
https://render.otoy.com/plugindownloads ... n_demo.zip
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Tz2016
Posts: 25
Joined: Tue Apr 19, 2016 9:17 am

Amazing that's fixed it.

Thank you for the super fast support.

One other issue is loading sequences? I've tried changing the range but just says "VDB:Not found!". Is it a file naming issue? (FFX_Explosionv5_def_v003_0000.vbd) They were made in FumeFX
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aoktar
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Tz2016 wrote:Amazing that's fixed it.

Thank you for the super fast support.

One other issue is loading sequences? I've tried changing the range but just says "VDB:Not found!". Is it a file naming issue? (FFX_Explosionv5_def_v003_0000.vbd) They were made in FumeFX
yes propably a naming issue. You can see resulting names in vdb output text. Try with like this.
Name_####.vdb
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Tz2016
Posts: 25
Joined: Tue Apr 19, 2016 9:17 am

Yes that fixed it, and I changed the digit counter to 4
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Tz2016
Posts: 25
Joined: Tue Apr 19, 2016 9:17 am

This is the same frame in FumeFX 3ds Max and C4D Octane. Why do they look so different. I'm not concerd about the colour, just the shape and size.

I've tried a few different scenes and they all look very different. I think its only reading one of the grids as they always looks less full.

Here are all the grids loaded, but I cant set them up correctly. They dont appear in the grid mapping drop down list.

Image

Number of grids loaded: 10
Grid:1 Name:FireFuel Resolution:117*104*131 Type:Tree_float_5_4_3
Grid:2 Name:Flags Resolution:133*114*148 Type:Tree_int32_5_4_3
Grid:3 Name:HFenergy Resolution:103*63*108 Type:Tree_float_5_4_3
Grid:4 Name:Smoke Resolution:120*106*133 Type:Tree_float_5_4_3
Grid:5 Name:TextureX Resolution:131*112*146 Type:Tree_float_5_4_3
Grid:6 Name:TextureY Resolution:131*112*146 Type:Tree_float_5_4_3
Grid:7 Name:TextureZ Resolution:131*112*146 Type:Tree_float_5_4_3
Grid:8 Name:VelocitiesX Resolution:131*112*146 Type:Tree_float_5_4_3
Grid:9 Name:VelocitiesY Resolution:131*112*146 Type:Tree_float_5_4_3
Grid:10 Name:VelocitiesZ Resolution:131*112*146 Type:Tree_float_5_4_3


Image

Image
Last edited by Tz2016 on Tue Aug 09, 2016 8:02 pm, edited 1 time in total.
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aoktar
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Can you try in standalone? Or put a few vdbs here so we can check.
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Tz2016
Posts: 25
Joined: Tue Apr 19, 2016 9:17 am

Here you go,

Standalone does seem much better. All the grids are listed and selectable, but I'm not totally sure how to do this correctly to match FumeFx

Image

Image

Image

And the VDB files. https://we.tl/okLhi0J65L

Thanks again for all your help!
Mac Pro 2013 (6,1) | OS X 10.11.4 | AMD FirePro D700 6 GB | 3.0 GHz 8-Core Intel Xeon E5-1680 v2 | 64GB RAM
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Tz2016
Posts: 25
Joined: Tue Apr 19, 2016 9:17 am

3ds Max - FumeFX Render for comparison

Image
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