Octane crashes Cinema on quit
Moderators: ChrisHekman, aoktar
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Before posting a bug report, please check the following:
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2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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C. RAM Capacity (i.e. 6 GB)
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G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).
Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
As title. If LV is active when you quit, Cinema beachballs.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
Are you on 3.03.2-R4?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yes
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
Can you give a better info?
1- For every scenes always or sometimes?
2- Do you use netrender?
3- Do you have another plugins?
4- When do you close that? While some export or material preview in progress?
1- For every scenes always or sometimes?
2- Do you use netrender?
3- Do you have another plugins?
4- When do you close that? While some export or material preview in progress?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
1- always (tried a simple scene with 2 objects and an ENV light), provided LV is active, it hangs. No materials.aoktar wrote:Can you give a better info?
1- For every scenes always or sometimes?
2- Do you use netrender?
3- Do you have another plugins?
4- When do you close that? While some export or material preview in progress?
2- yes
3- lots, none active at the time (see 1)
4- just when LV is active. If I Stop it (R button) it doesn't hang on quit.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
I've fixed a hang problem on latest build and working fine on windows until now. Try without netrender and let me know result. Also try without any other plugins and let me know again.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Ahmet, I can only report issues as the crop in the corse of my work up in the hope they'll get fixed. I try to provide as much info as I can given my time constraints but I have enough to do already working around crashes and other issues. I need network rendering to be ON....aoktar wrote:I've fixed a hang problem on latest build and working fine on windows until now. Try without netrender and let me know result. Also try without any other plugins and let me know again.
When you say its working fine on Windows, can you confirm its also working fine on OSX with network slaves on your end?
None of the plugins I use regularly crash cinema.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
Hi sdanaher,
we can reproduce the issue with Mac master, but there is the same behavior also with Standalone, so the issue is not plugin related.
We have already informed the devs and we let you know asap,
thanks for your patience.
ciao beppe
we can reproduce the issue with Mac master, but there is the same behavior also with Standalone, so the issue is not plugin related.
We have already informed the devs and we let you know asap,
thanks for your patience.
ciao beppe
Great. Lets hope for a fix very soon.bepeg4d wrote:Hi sdanaher,
we can reproduce the issue with Mac master, but there is the same behavior also with Standalone, so the issue is not plugin related.
We have already informed the devs and we let you know asap,
thanks for your patience.
ciao beppe
I'm not sure if its related but I've also had some new random crashes of a different kind than usual: cinema quits, no beach ball, no error message, gone. Pretty sure its when Network in on. Moving a light, or sometimes simply resending the render data causes it.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
Are you exactly be sure that you use 3.03.2-R4 on OSX? Because crashing while moving something(with NET), this should be fixed. Latest build has been done for this.sdanaher wrote: I'm not sure if its related but I've also had some new random crashes of a different kind than usual: cinema quits, no beach ball, no error message, gone. Pretty sure its when Network in on. Moving a light, or sometimes simply resending the render data causes it.
Can you test it without netrender and give us better information? It's important to know where to look. Pls.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw