Dirt Map Scaling issue?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
Mugz
Licensed Customer
Posts: 30
Joined: Thu Jul 18, 2013 10:35 pm

Hi,

I’m having an issue with the dirt map and getting it to show the way I want when I adjust the scale of the geometry.

In the (good/green) image you will see that at roughly 200cm the dirt map is showing up (the way I want) but then when I scale the object down to 2cm (20mm) I cannot get the dirt map to look the same no matter how much I play around with the dirtmap sliders?? I’ve tried every combination for the past hour trying to get them to look the same but can’t?

Any guidance/solutions would be very much appreciated.
Thanks!
Attachments
Bad.png
Good.png
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Have you tried to scale radius too?
https://docs.otoy.com/#60Dirt%20Texture%20map
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Mugz
Licensed Customer
Posts: 30
Joined: Thu Jul 18, 2013 10:35 pm

I did thank you. Like I said I messed with the dirt map sliders (which there are only something like 5) for an hour and could not achieve the same coverage on the larger scaled model...
Mugz
Licensed Customer
Posts: 30
Joined: Thu Jul 18, 2013 10:35 pm

Got it sorted! I had to change the ray epsilon from .0001 to .000001 and the dirt map worked correctly. Hope this helps someone.
Got it.png
Post Reply

Return to “Maxon Cinema 4D”