Hi all,
Out of curiousity I would like to confirm something. I want to try out Altus but I'm not sure which passes line up with the AOV system for Altus.
Albedo is the Diffuse filter (obviously)
Camera Facing Normal = Shading Normal?
World Position = UV Coordinates?
Direct Light Visibilty (it's slightly confusing as they mentioned it as a shadow pass) is Direct light pass???
If some one can confirm this or not that would be great!
Draydin_r