Client already is a Mac Shop with 4x Dyson MacPro 6,1 machines. They are running v16 of Cinema 4D.
My idea was to install a PC with at least 2 Titan X GPUs but perhaps if the budget permits, install a big GPU workstation that will allow me to install up to 8 GPUs. And run Octane Render server on this machine.
Can I use the the MacPro 6,1 as a client machine to run C4D with the octane client license. Does the 'client" licensed machine need to have a cuda card it it? Is there any major speed penalty for running this way? Anything else I am missing? (I might be mis-using the names of server and client.)
Thanks
Doug
Mac Pro 6,1 (Dyson) and Cinema 4D
Hi Doug,
currently you need an internal CUDA capable GPU to start Octane, with the exception of the Blender integrated plugin:
viewtopic.php?f=24&t=45208#p242913
The same functionality will be extended to Octane itself when OctaneEngine will be out, but we are not right there for now:
https://home.otoy.com/octanerender-3-an ... ap-update/
In the meanwhile, you could have a look at the eGPU solution by adding CUDA cards via Thunderbolt port to the Dyson Mac Pro:
viewtopic.php?f=9&t=43439&start=170#p276341
There are some users on the forum that are successfully using this solution.
ciao beppe
currently you need an internal CUDA capable GPU to start Octane, with the exception of the Blender integrated plugin:
viewtopic.php?f=24&t=45208#p242913
The same functionality will be extended to Octane itself when OctaneEngine will be out, but we are not right there for now:
https://home.otoy.com/octanerender-3-an ... ap-update/
In the meanwhile, you could have a look at the eGPU solution by adding CUDA cards via Thunderbolt port to the Dyson Mac Pro:
viewtopic.php?f=9&t=43439&start=170#p276341
There are some users on the forum that are successfully using this solution.
ciao beppe