Multiple open Octane Viewports

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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Rico_uk
Licensed Customer
Posts: 118
Joined: Mon Oct 24, 2011 6:42 pm

I've attached an image to help to explain. This shows up if I am looking at a different app in Windows, and then i hover the mouse over the 3Ds Max app, Windows then gives a full screen preview of that minimised application. When I've rendered multiple scenes in Max it seems to be storing them up somewhere as they're clearly all still visible here. If I click the app it will only show the one active Octane Render Viewport, but I'm thinking that it is storing them in VRAM and not flushing them once the viewport is closed.

I'm using Windows 10, Max 2014, Octane 3.02. NVIDIA drivers 368.81, GTX 780ti, 32 GB ram.
Attachments
multiple_renders.jpg
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