Hi everyone!
I Want to show one of our last project, that we created using Octane Render.
More detail about project you can check here:
https://www.behance.net/gallery/4058148 ... ustrations
More our project you can check here:
https://www.behance.net/resight
Hope that you liked it!
Have a nice day!
Illustration for Kaspersky Lab
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
This is fabulous! i love it
I wonder - with all those thousand small light sources. How did you avoid fireflies all over the place and a lot of noise?
It looks pretty clean thinking about all the light sources.
I wonder - with all those thousand small light sources. How did you avoid fireflies all over the place and a lot of noise?
It looks pretty clean thinking about all the light sources.
4x 980ti EVGA | 5930k | Asus X99 E WS 3.1 | corsair 64GB RAM |SSD 500GB system + SSD 2TB working files + 6TB HDD storage WD |
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0
https://yambo.me
Phanteks Enthoo Primo | 1600W EVGA T2 BLACK | It's the fastest 4x980ti build: http://goo.gl/hYp8e0

https://yambo.me
Hi! Thanks!Yambo wrote:This is fabulous! i love it
I wonder - with all those thousand small light sources. How did you avoid fireflies all over the place and a lot of noise?
It looks pretty clean thinking about all the light sources.
I use Pathtracing, and try to change GI Clamp to 10-100, it depend on scene. In some scenes I work with GI Clamp 1.
Also I can try to change caustic blur and coherent ratio.
Thanks is purely great. well done
Please do share info about your render rig, scene.
The HUD graphics and overall lighting and color grading is just perfect.
Please do share info about your render rig, scene.
The HUD graphics and overall lighting and color grading is just perfect.
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
love it
Great work!!!
Great work!!!
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
Great job, I love the colors! 
