material error

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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merid888

hello octanerender team, my versión 4.07 extern an error
I have a problem, the base of the chair and the back looks white and all the elements are metallic gray, I would like to know why the difference in application of the material, the object is textured outside and inserted as proxy
can you help me ?
thank you octane render team

ahhh and the times is 2 times more, i mean, normally take in directlight and ambient occlusion 1 minute, 30 second in this image took the double time
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base chair and back
base chair and back
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Elvissuperstar007
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merid888

yes elvis, was a model taked of that site to practice illumination, becouse the image made with corona
is not my personal work the model
but, you know wich is the problem of Rubber legs and back in white?
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Elvissuperstar007
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merid888 wrote:yes elvis, was a model taked of that site to practice illumination, becouse the image made with corona
is not my personal work the model
but, you know wich is the problem of Rubber legs and back in white?
the sun make RBG white, blue color disappears
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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merid888

thank you but i'm use only hdri to illuminate the scene
and use direct light and ambient occlusion is the detail
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