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Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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zackyd
Licensed Customer
Posts: 64
Joined: Sat May 17, 2014 7:56 pm

I am curious how the VolumeMedium node is working. There is some interesting inversion that seems to happen and causes some cool falloff looking things when playing with the relationships of Density and Volume Step Length.
Is there any documentation on the Volume medium and the sub slots like scattering, Absorption, and emission ramps?

Thanks!
4x GTX 780 6gb // 32gb ram // 1600w
abreukers
OctaneRender Team
Posts: 500
Joined: Thu Aug 18, 2011 12:28 am

hi, some of your questions might be answered here: https://docs.otoy.com/manuals/products/ ... og-system/
especially about the density of the vdb file in relation to the ramps. the writeup is expressed in terms of the standalone though but would be similar concept in plugin editions.
i72630QM @ 2.00GHz | 6GB RAM | 2GB GeForce GT 540M | Win7 64bit
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