Fire/Smoke/water Animation is possible?

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PgUp
Licensed Customer
Posts: 5
Joined: Fri Nov 05, 2010 12:23 pm

Hi everyone, i have a question about particles animation on Octane!!!
Is possible to make a fire/smoke/water animation, using some plugins like FumeFX, RealFlow etc... then export to octane and render it?
If is... please let me know, and thanks anyway!!
Win 7 64bit | 2x Geforce GTX480 | Intel Core i7| 8GB
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Skeletor
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You can't. You'd want to render them in Max and then composit the effects in afterwards
Win 7 64bit, GF 460 2GB, Intel quad, 4GB memory
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PgUp
Licensed Customer
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Joined: Fri Nov 05, 2010 12:23 pm

Too bad :| , it will give me a lot of work.But octane dont support any type of particles animation, even the 3DS MAX super spray?
BTW thanks for reply.

PS: I tried to slap that bug in your avatar duHASUDhuHAUSdhuah, good one :lol: !
Win 7 64bit | 2x Geforce GTX480 | Intel Core i7| 8GB
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Skeletor
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Joined: Fri Aug 06, 2010 7:43 pm
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I think most professionals do a separate render pass for vfx anyway, so they have more control with adjusting colours, contrast, etc. Just make sure you have the alpha channel enabled when you render out both the vfx and octane render.

Don't break your monitor now :lol:
Win 7 64bit, GF 460 2GB, Intel quad, 4GB memory
tyrot
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Posts: 144
Joined: Sun Dec 19, 2010 8:43 am

i was thinking ..octane forum has an actual bug... but well :) ...crashing monitor...yes i was about to...
..
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