Hi there sorry we are liscenced customers but all out licences are under my employers email adress hence the post in the demo section.
I have a urgent problem i have been battling for a while. I am using 2.25 on PC with c4d plugin.
I have aniamted jpeg textures that set to frame range with correct movie start movie end and range frame numbers. When i render locally on my workstation(3x 980ti= it's wotking good. When i send to network render the aniamted textures do NOT render. I am running on tight deadline.
Please HELP!!!!!!!!
urgent animated textures
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
How do you render out on network? Results should be same when you use Octane Network rendering.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I'm gonna check it again. Please stay connected.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
i am also runnijng tests
the only difference from your example frame is my start frme isn't zero
project time start 41697
project end time 50156
mode simple
Timing range
rangestart 41697
range end 50156
loops zero
Movie start frame 41697
movie end frame 50156
movie frame rate 30
animated seq is jpg frame numered sarting 41697
the only difference from your example frame is my start frme isn't zero
project time start 41697
project end time 50156
mode simple
Timing range
rangestart 41697
range end 50156
loops zero
Movie start frame 41697
movie end frame 50156
movie frame rate 30
animated seq is jpg frame numered sarting 41697
uhmm huge numbers. All is fps=30? Is the result correct without network render?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sorry but that's not clear to me how can't render it. Because Octane NetRender is different. No need to store or point the images. It automatically transfer render data to clients so it should be fine if you can see them in local machine.
Can you post somethings to make the issue is more understandable? On my tests all seem fine here now.
Can you post somethings to make the issue is more understandable? On my tests all seem fine here now.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hey Akotar
I rebooted my system and the nodes and re rendered the same section and looks like it's working!!!!!!!!!....very confused? but happy.
So thnaks very much i really appreciate you looked into this for me. I Have a lot of rendering to do with these long aniamted textures so will let you know if i have any more issues.
also wondered if i can possibly have access to the registered forum. My employer own many Octane liscences although he himself doesn't use octane.
thnaks so much.
I rebooted my system and the nodes and re rendered the same section and looks like it's working!!!!!!!!!....very confused? but happy.
So thnaks very much i really appreciate you looked into this for me. I Have a lot of rendering to do with these long aniamted textures so will let you know if i have any more issues.
also wondered if i can possibly have access to the registered forum. My employer own many Octane liscences although he himself doesn't use octane.
thnaks so much.