Hello,
I have a logo that I want to displace on a mesh, but I can't figure out how to stop it from tiling? Normally I'd uncheck 'tiling' in the material options but it doesn't affect it at all.
Don't tile displacement on mesh?
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Usually to do this you need to set the border mode in the image texture to prevent tiling, but from my own experience it doesn't work with displacement.
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
As far as I understand displacement maps only work on UV maps.Tehchriis wrote:Hello,
I have a logo that I want to displace on a mesh, but I can't figure out how to stop it from tiling? Normally I'd uncheck 'tiling' in the material options but it doesn't affect it at all.
C4D R18 / C4D R19
AMD Ryzen Threadripper 1950X — MSI X399 Gaming Pro Carbon
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AMD Ryzen Threadripper 1950X — MSI X399 Gaming Pro Carbon
MSI 1080 Ti FE — 2 x PALIT 980 Ti Super Jetstream
Corsair AXi 1500W — Corsair Vengence 32GB 3000MHz LED White