Dirt as emission texture not working?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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renderingz
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With the commerical release of V3, and actually in prior alpha versions the octane dirt shader hasn't been working in the texture channel of the blackbody shader. I think I recall a post somewhere about dirt functionality being effected, could someone clarify it's not just a bug?
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
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aoktar
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I think so. But when you see somethings wrong, call "Edit in standalone" to be sure. If it's same on standalone it's not a plugin issue.
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renderingz
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Doesn't work in standalone either... so we've just lost this feature now ? :?

Edit - it does work in standalone!

is anyone else experience this in the c4d plugin?
Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
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aoktar
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Please put a scene to make my life easier. Thanks.
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renderingz
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Here you go. Cheers!
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Win `10/ Cinema 4D R17 / 2 x 780 GTX 6GB + 2 x 980ti
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aoktar
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It's a bug on standalone. This is reported to Otoy team.
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capacitycorp
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Has there been any progress on fixing this bug?
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aoktar
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capacitycorp wrote:Has there been any progress on fixing this bug?
It's not a bug. A limitation. As i know that will not work for a some time more. Go with some baked textures in emissions.
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