Hi guys,
As the title reads, I got my car's tire positioned properly not to go through the floor, however, in rendered view the tire crosses it. It looks as if it had a flat tire

Anyone knows why this happens?
regards,
Alvaro
Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup