Hello,
I have done a preliminary search of this forum looking to find a method to render X-Particles volumes. I am hoping to get a "gaseous" look; it does not need to animate. What is the best way to get Octane to render something like this? Or am I barking up the wrong tree?
X-Particles Gaseous Volume Render in Octane?
Moderators: ChrisHekman, aoktar
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
Haven't yet integrated that. Do you think it's worth to do?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yes, absolutely! I am working on a TV show open right now, and I was hoping to render this with Octane. I will try and see if I can get what I want with Turbulence...
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
Can you give me some xp-smoke, etc.. scenes and render results? Or point me to right direction to check it.jayroth wrote:Yes, absolutely! I am working on a TV show open right now, and I was hoping to render this with Octane. I will try and see if I can get what I want with Turbulence...
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
The file I was testing with was something I found on the X-Particles forum, from Lothar. Here is the link to the thread:
http://www.x-particles.com/forum/viewto ... lit=octane
Hopefully it is helpful!
Thanks
http://www.x-particles.com/forum/viewto ... lit=octane
Hopefully it is helpful!
Thanks
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
This is horribly slow on voxel calculations and render out. They seems like choosed to illustrate volume rendering by combination of 3d texture sampling on low voxel counts. Is this a common way in XP-volumes? And is there a way to make render faster for previews?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Absolutely!aoktar wrote:Haven't yet integrated that. Do you think it's worth to do?
Arnold has a really good intergration of X-Particles.
Here a good overview: https://www.behance.net/gallery/2799440 ... e-Overview
It would be great it Octane could catch up to arnold in that regard
Only missed part looks like color option for particles. What else?DinoMuhic wrote:Absolutely!aoktar wrote:Haven't yet integrated that. Do you think it's worth to do?
Arnold has a really good intergration of X-Particles.
Here a good overview: https://www.behance.net/gallery/2799440 ... e-Overview
It would be great it Octane could catch up to arnold in that regard
I can't see a volume rendering in this images.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- aggiechase37
- Posts: 214
- Joined: Tue Jan 13, 2015 6:39 am
+1 for x particles volume rendering. I'm tired of watching the standard renderer take forever, and I don't want to drop another grand on a render engine just for this.
Chase
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
Win 10 - Intel 4770 - 2x Nvidia 1070 - 32 gigs RAM - C4D r16
http://www.luxemediaproductions.com
I was actually wondering this myself. I have had X-Particles for some time now, though I have not had much opportunity to use it...aoktar wrote:This is horribly slow on voxel calculations and render out. They seems like choosed to illustrate volume rendering by combination of 3d texture sampling on low voxel counts. Is this a common way in XP-volumes? And is there a way to make render faster for previews?
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!