Different camera angles (front, top, isometric, etc..)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
elihu252
Licensed Customer
Posts: 27
Joined: Sat Apr 30, 2016 8:28 pm

Is there a way to get this to work? No matter what my camera projection is set at in the viewer, Octane always renders it from the perspective angle.
User avatar
bepeg4d
Octane Guru
Posts: 10375
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Hi elihu252,
you have to tick the "Orthographic" option in the ThinLens preferences of an Octane Camera Tag ;)
Screen Shot 2016-05-16 at 16.20.22.jpg
ciao beppe
elihu252
Licensed Customer
Posts: 27
Joined: Sat Apr 30, 2016 8:28 pm

bepeg4d wrote:Hi elihu252,
you have to tick the "Orthographic" option in the ThinLens preferences of an Octane Camera Tag ;)
Screen Shot 2016-05-16 at 16.20.22.jpg
ciao beppe
Thank you!

EDIT: This actually didn't really do what I was expecting. It does some sort of perspective correction, but I still can't use the "Top", "Front", "Back",etc camera views. When the option is checked, the angle I see in the view port is totally different than the one I see in the render.
Post Reply

Return to “Maxon Cinema 4D”