Hello all,
I am looking for a tool to get trees somewhat reallistically moving in the wind and would like to know your first hand experience or recommendations especially for C4D. Are there any workflow drawbacks, like missing selections tags or something, because I suppose I need to redo all the materials.
Some research led me to these conclusions, have I overlooked something?
Xfrog ( http://xfrog.com/product/XA-06.html )
+ cheaper (than cheapest speedtree software)
+ integrated into C4D
+ animated growth and wind already included
+ extensive library of free plants available
Speedtree ( https://store.speedtree.com/product/spe ... architect/ )
http://www.speedtree.com/3d-animation-s ... arison.php
+ hand drawing branches
- animated models have to be brought into C4D as FBX (heavy files ?)
- animated growth and wind only in most expensive bundle
Thanks
Ralf
Tree wind animation Xfrog VS Speedtree VS something else?
Moderators: ChrisHekman, aoktar
- ralf_breninek
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C4D R21.207 / Octane for C4D 2020.2.4 / Watercooled 4 x EVGA Geforce RTX 2080 ti
http://www.pixelasm.com
Interface and motion graphics design for interactive interfaces and animations on TV, web, mobile and automotive from Köln / Cologne Germany
http://www.pixelasm.com
Interface and motion graphics design for interactive interfaces and animations on TV, web, mobile and automotive from Köln / Cologne Germany
- ChrisMills
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- ralf_breninek
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Thanks a lot @Chris 
Forester seems like the perfect solution, although I wonder how well it is going to hold up in a forest scene with 50 - 200 trees + other vegetation.
Forester http://www.3dquakers.com/forester-for-c ... re-detail/
++ extensive video documentation
(which I find almost as important as the tools features itself, because whats the best tool worth if you do not know how to use it )
++ very deep integration to C4D (sliders for prety much everything )
+ loop able wind
+ scattering tool
+ "randomized" leaf materials
+ animate able leaf growth (with random offset)
+ animate able growth (with random offset of branches)

Forester seems like the perfect solution, although I wonder how well it is going to hold up in a forest scene with 50 - 200 trees + other vegetation.
Forester http://www.3dquakers.com/forester-for-c ... re-detail/
++ extensive video documentation
(which I find almost as important as the tools features itself, because whats the best tool worth if you do not know how to use it )
++ very deep integration to C4D (sliders for prety much everything )
+ loop able wind
+ scattering tool
+ "randomized" leaf materials
+ animate able leaf growth (with random offset)
+ animate able growth (with random offset of branches)
C4D R21.207 / Octane for C4D 2020.2.4 / Watercooled 4 x EVGA Geforce RTX 2080 ti
http://www.pixelasm.com
Interface and motion graphics design for interactive interfaces and animations on TV, web, mobile and automotive from Köln / Cologne Germany
http://www.pixelasm.com
Interface and motion graphics design for interactive interfaces and animations on TV, web, mobile and automotive from Köln / Cologne Germany
I encourage you to give it a shot. Forester is excellent, intuitive, endlessly customizable & delivers great results. Used it recently on a project & recommend it highly.ralf_breninek wrote:Forester seems like the perfect solution, although I wonder how well it is going to hold up in a forest scene with 50 - 200 trees + other vegetation.
- ChrisMills
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I've had no problems with the software. It's very stable.ralf_breninek wrote:Thanks a lot @Chris
Forester seems like the perfect solution, although I wonder how well it is going to hold up in a forest scene with 50 - 200 trees + other vegetation.
Seems to be very interesting!ralf_breninek wrote:Thanks a lot @Chris
Forester seems like the perfect solution, although I wonder how well it is going to hold up in a forest scene with 50 - 200 trees + other vegetation.
Forester http://www.3dquakers.com/forester-for-c ... re-detail/
++ extensive video documentation
(which I find almost as important as the tools features itself, because whats the best tool worth if you do not know how to use it )
++ very deep integration to C4D (sliders for prety much everything )
+ loop able wind
+ scattering tool
+ "randomized" leaf materials
+ animate able leaf growth (with random offset)
+ animate able growth (with random offset of branches)

Is it me or the galeries on 3dquakers.com are broken? I've tested on 3 browsers but no visible pictures... The links to pictures are there but no thumbnails appears in the list.
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
Sorry for my bad english...
Have seen the same, hasn't been like that for too long though. Also try 3DQuakers on Facebook where they post regularly & share user content: https://www.facebook.com/3dquakers/?fref=tsatome451 wrote:Is it me or the galeries on 3dquakers.com are broken? I've tested on 3 browsers but no visible pictures... The links to pictures are there but no thumbnails appears in the list.
Low-res version of a scene I made w/Forester (circular because we run a fulldome/planetarium theater and this is our native format, 360 degrees by 180). Used as the set for a scene in a play we ran the last few weeks: https://www.dropbox.com/s/ul1gv4s1bi083 ... y.png?dl=0. This was rendered at 16K by 8K before being warped for the dome in the final version.
I've been using 3D Quakers Forester since beta, absolutely the best solution for animated trees. Speedtree Cinema has better looking trees and better wind animation (by far), but it's expensive and the exported files are about 400 MB/second for a single tree.
Forester also comes with great scattering tools
Forester also comes with great scattering tools
- mustardseedsg
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Is it true that Forester trees do not come with texture maps?
Mac OSX 10.12.6 / MBP 15" w Touch Bar, 16GB / Mantiz Venus Thunderbolt 3 enclosure with GX1080 / C4d r19 Octane