If the filename contains a period and <scene> is used in the naming field no files are written. The renderer points to a non-existing path.
if the filename is Balloon_Cached.001.mb the resulting render points to either a folder with the name of the temporary mb file or a non-existent path like "Balloon_Cached_All.001/Balloon_Cached.exr"
Also the file numbering no longer works in these cases.
no files writen during render [SOLVED]
Moderator: JimStar
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
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- k.a.schubert
- Posts: 137
- Joined: Mon Feb 22, 2016 2:52 am
The filenaming uses periods for splitting the string the plugin gets from maya.
I have to see how I can change that, if you guys need to have periods in your filenames.
Best,
Kai
I have to see how I can change that, if you guys need to have periods in your filenames.
Best,
Kai
- k.a.schubert
- Posts: 137
- Joined: Mon Feb 22, 2016 2:52 am
Ah, thanks for the info.
Then I will add redoing the filenaming to my tasks, but it could take a bit.
Best Kai
Then I will add redoing the filenaming to my tasks, but it could take a bit.
Best Kai
I haven't tested it recently, but last time I checked you couldn't render a sequence with directory names "ie: directory/directory/filename.exr" unless the directories were already created. Other render engines will just create the directory if needed, but Octane just chugs along through the render without saving the files.
Indeed multilevel sub-directory fails in 7.24.zboog wrote:I haven't tested it recently, but last time I checked you couldn't render a sequence with directory names "ie: directory/directory/filename.exr" unless the directories were already created. Other render engines will just create the directory if needed, but Octane just chugs along through the render without saving the files.
Both bugs are regressions (they were not in 7.6).
Pascal ANDRE
Both bugs are still in OctaneRender for Maya 3.05.1 - 9.16
Bug1: BatchRender doesn't work when there is a dot is the scene name. To reproduce batchRender the attached scene.
Bug2: BatchRender doesn't work with more than one level of subdirectory in the output path. To reproduce batchRender the attached scene.
Bug1: BatchRender doesn't work when there is a dot is the scene name. To reproduce batchRender the attached scene.
Bug2: BatchRender doesn't work with more than one level of subdirectory in the output path. To reproduce batchRender the attached scene.
Pascal ANDRE