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Olitech
Licensed Customer
Posts: 447
Joined: Thu Apr 25, 2013 4:27 pm

Hi All,

Haven't posted in a while, but these renderings are now public, so I thought I'd share.

A couple of 'one off' plaza and high street promenade renderings for my beloved Miami Worldcenter project.

All one-shot, no patches, no composites. Minor dodge and burn in post.

All PT, Linear. No bells, no whistles. Just old skool 2.16a.

best,
O
Attachments
PROMENADE.jpg
PLAZA_.jpg
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
Moonhowl
Licensed Customer
Posts: 62
Joined: Tue Apr 13, 2010 12:07 pm
Location: London

insane amount of detail, really nice. 3D people stick out though and ruin the illusion a bit though for me, specially in the day shot, would probably benefit more from 2d people in post prod. otherwise really attractive images.
Asus V Extreme motherboard, i7-5930K CPU, 32 GB DDR4 Quad Channel RAM, 3x Nvidia Geforce 1080ti, Windows 7 Ultimate 64, 3DS Max 2019 64
p3taoctane
Licensed Customer
Posts: 1418
Joined: Mon Jan 25, 2010 12:53 am

Picking my jaw up off the floor.

Myself I like the 3d people. To each his own aye

Nice work man
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
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Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

You guys do some amazing work, Olitech...
Render times must be crazy on these scenes though... 8 hours+ on your rig? What is 2.16a?

Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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Olitech
Licensed Customer
Posts: 447
Joined: Thu Apr 25, 2013 4:27 pm

Moonhowl:

I know. I tend to agree, however we are currently trying to improve our 3d people. Only way for us is to move forward. We refuse to go back to photoshopping people in. =)

Peter:

Thanks man! We will be bodyscanning our own 3d people this summer...hopefully!

Seekerfinder:

Thanks Seeker! Long time, my man. Daytime scene rendered in 2 hours on 2 Titans. Night was around 6-8 to get it clean in the nooks and crannies. Next time, I'll try PMC for the night shots. Octane Max plug 2.16a.

All:

This is just an interim design. We are currently working on renderings and animations for the final design concept.

best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
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Seekerfinder
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Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Olitech wrote:Thanks Seeker! Long time, my man. Daytime scene rendered in 2 hours on 2 Titans. Night was around 6-8 to get it clean in the nooks and crannies. Next time, I'll try PMC for the night shots. Octane Max plug 2.16a.
Ah ok, thanks O. 8 Hours on two Titans for that scene is not bad at all. I agree about moving forward with 3D people. Presume you did the blur in post?
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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Olitech
Licensed Customer
Posts: 447
Joined: Thu Apr 25, 2013 4:27 pm

Seekerfinder wrote:Presume you did the blur in post?
Seeker
Hell no. (I'm too lazy for that) Octane moblur, baby! Those people are all animated.

All we do in post is minor levels adjustments and maaaaaaybe z-depth for quick fog.

Otherwise we let Octane do all the hard work.

best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
User avatar
Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Olitech wrote:
Seekerfinder wrote:Presume you did the blur in post?
Seeker
Hell no. (I'm too lazy for that) Octane moblur, baby! Those people are all animated.

All we do in post is minor levels adjustments and maaaaaaybe z-depth for quick fog.

Otherwise we let Octane do all the hard work.

best,
O
That's the way to do it! Who's people do you use if you don't mind sharing...?
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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Olitech
Licensed Customer
Posts: 447
Joined: Thu Apr 25, 2013 4:27 pm

Seekerfinder wrote:
Olitech wrote:
Seekerfinder wrote:Presume you did the blur in post?
Seeker
Hell no. (I'm too lazy for that) Octane moblur, baby! Those people are all animated.

All we do in post is minor levels adjustments and maaaaaaybe z-depth for quick fog.

Otherwise we let Octane do all the hard work.

best,
O
That's the way to do it! Who's people do you use if you don't mind sharing...?
These guys:
http://renderpeople.com/3d-people/?gcli ... hgodKvYGXA

And these guys:
https://secure.axyz-design.com/

In both cases, bundles are cheaper.

Enjoy, Seeker!!!!!

best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
User avatar
Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Thanks Oligarch...
The usual 3D suspects. I have some renderpeople assets. They're pretty good.
Best,
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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