I tried to output a z-depth map, but I get very strange results.
Can anyone walk me through the proper workflow?
Thanks
James
How to get z-depth?
- regionfive
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In the Render Tab -> Octane Kernel -> select Info-channel -> select z-depth.
then adjust Z-depth max value below, matching your scene.
then adjust Z-depth max value below, matching your scene.
Solved.
You have to do it through the compositor. Same way you do it in cycles...but I found cycles is a lot faster generating the map (if you decide to make one after the fact).
You have to do it through the compositor. Same way you do it in cycles...but I found cycles is a lot faster generating the map (if you decide to make one after the fact).
Win 7 64bit Ultimate SP1
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS