How to get z-depth?

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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kraken
Licensed Customer
Posts: 117
Joined: Thu May 15, 2014 3:48 pm
Location: Saint Augustine, Florida

I tried to output a z-depth map, but I get very strange results.
Can anyone walk me through the proper workflow?

Thanks
James
Win 7 64bit Ultimate SP1
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
regionfive
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Joined: Mon Dec 06, 2010 5:50 pm
Location: Nuremberg/Germany
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In the Render Tab -> Octane Kernel -> select Info-channel -> select z-depth.

then adjust Z-depth max value below, matching your scene.
kraken
Licensed Customer
Posts: 117
Joined: Thu May 15, 2014 3:48 pm
Location: Saint Augustine, Florida

Solved.

You have to do it through the compositor. Same way you do it in cycles...but I found cycles is a lot faster generating the map (if you decide to make one after the fact).
Win 7 64bit Ultimate SP1
Blender 2.78
4x GTX980 Ti
NVidia Driver 373.06
Octane Server 3.03.4 v.11.2
Octane SA 3.03.4
Dual Xeon E5-2686
64 GB Ram
1TB SSD
AsRock EP2C612 WS
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