ok heres the way to reproduce the problem:
- Load any material ball.
- Goto the camera node
- Change the pos ("position") on any of the axis.
The stepper increments in such great values that it makes the usability of the slider useless. In my example this results in not being able to navigate the camera in a usable way via the sliders with out entering the exact values in by hand.
Solution:
Allow the assignment of the min/max for floats, ints and any other numerical value.
also a bonus would be to allow the assignment of step increments also
This could be accomplished but creating input nodes for setting the min/max and step increments