Hello guys! How are you doing?
So, i just finished this animation that contains 10 different takes, each take on a different scene containing one camera. After getting all of them ready i though of trying the render queue!
here are my experiences:
I generally set the passes in the octane render options(render settings>octane render) and disable saving through cinema 4d, this keeps my files in a cleaner fashion, plus i don't get some sort of secondary compression in my files like:octane>cinema>final output.. Also to avoid compression problems or bitdepth... dithering etc.
my saving format is exr.
When i render a animation form the animation viwer, it works perfecly, files go to their folders nicely. only outputing from the octane render settings.
When i try to use the render queue it's like it's not understanding the octane preferences and saves other files with names that were greyed out as my "save"dialog from cinema 4D was uncheckd.
Do you guys have any idea on how to proceed or make my workflow better?
thank you very much for you time.
Cheers
Raf
How to use Render Queue properly?
Moderators: ChrisHekman, aoktar
- Rafael-Vallaperde
- Posts: 200
- Joined: Mon Nov 25, 2013 1:07 am
Nobody? not a clue?
was hoping someone would come and tell me where i'm getting it wrong.
was hoping someone would come and tell me where i'm getting it wrong.

Why would saving from C4D create compression problems? There are none.
Maybe the problem is that you have disabled the saving? I guess the render queue doesn't like that. If you insist on not using C4D's file saving, try setting it up anyways. Use PNG or something similar small and just delete the files after the rendering.
Also, according to this thread there are some problems with Octane and Cinema's Take system:
viewtopic.php?f=30&t=52353&p=262692&hilit=takes#p262692
Maybe the problem is that you have disabled the saving? I guess the render queue doesn't like that. If you insist on not using C4D's file saving, try setting it up anyways. Use PNG or something similar small and just delete the files after the rendering.
Also, according to this thread there are some problems with Octane and Cinema's Take system:
viewtopic.php?f=30&t=52353&p=262692&hilit=takes#p262692
C4D 2025 | Win10
- josephfagan
- Posts: 3
- Joined: Fri May 27, 2016 6:21 pm
Is there someone who can describe the process of using Octane with the take system and the render queue?
AFAIK you can use the Take system as you would with Cinema's own renderer - but you can't use Tokens!
C4D 2025 | Win10