Do you need to render geometry (polygons) when using Octane with X-Particlas.
Octane will render white particles using just the particles (no geometry), but Octane shaders do not seem to work when applied direct to the emitter. I though one can use octane shaders with just the X-Partical emitter without having to generate geometry? I'm using latest Octane version with C4D.
Octane shader & X-Particals - only renders white
- alecmaassen
- Posts: 64
- Joined: Wed Jun 04, 2014 5:29 pm
bump, having the same exact issue right now.
- alecmaassen
- Posts: 64
- Joined: Wed Jun 04, 2014 5:29 pm
hey just found this. download these it will explain everything!
viewtopic.php?f=87&t=53297&p=268480&hil ... te#p268480
welcome!
viewtopic.php?f=87&t=53297&p=268480&hil ... te#p268480
welcome!