I'm Vimeo mad (Modo related)...

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samartin
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Just created a new video showing how to get a procedurally created texture from Modo inside of Octane Render, here's the result :-

Image

Only baked for 1m 35s, colour correction only.

The video, shows how to go about using layered procedural noise, creating a quick and dirty UV map, saving that map with no light information and getting it into OR, link below :-

http://www.vimeo.com/9467890
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Sam
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Why do you always make your videos private :lol:
I can't watch it even if im logged on
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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samartin
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Ooops sorry about that, changed to allow anyone to view. Thanks for letting me know.
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radiance
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btw, have you seen the new perlin noise procedural 3d texture in octane v0.81a ?
it's called 'turbulence'.

it's currently difficult to use practically as it needs other nodes to map it to colours and transform nodes to change the sizes of it etc...
i'm working on those...

Radiance
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James
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I have been messing around with that node!
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samartin
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@Radiance,

Yeah I had seen you implemented turbulence, it's a good start and will only improve over time I'm sure :)
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