Question about glass with thickness and making it smooth
Moderators: ChrisHekman, aoktar
Am I missing something about getting smooth glass on an object that has wall thickness? It seems that you have to subdivide extremely high to not see any tessellation and even then it is still somewhat apparent. Is the solution to this something basic I am missing? I feel a little dumb but would love to find out what I'm missing here.
Did you check "Smooth" in the "Basic" tab of your glass material?
C4D 2025 | Win10
Double polys? Mesh not closed? Phong angle? Change "Subdivide UVs"? Did you try Check Mesh?
If the mesh is from a different program - does it consist of triangles that don't play well with Sub Divs?
Hard to say without a scene file ...
If the mesh is from a different program - does it consist of triangles that don't play well with Sub Divs?
Hard to say without a scene file ...
C4D 2025 | Win10
Exactly you don't need to use very high subdivisions. It may be a problem with mesh normals or scaling of model.
Question: why don't you test it on simple object which is built by lathe?
Question: why don't you test it on simple object which is built by lathe?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
No problems here. Left one is the standard spec material created from the LV, right one is the fake falloff glass.
Lighting via HDRI environment.

Both are really low poly.

Lighting via HDRI environment.

Both are really low poly.

C4D 2025 | Win10
Thanks for the replies!
I knew it was going to be something simple I was over looking and I'm now pretty sure it was the smooth button. It didn't work at first but after a restart it smoothed everything out. I'll double check on my projects at home to but I think that was it. Argh, I feel dumb.
haha
I knew it was going to be something simple I was over looking and I'm now pretty sure it was the smooth button. It didn't work at first but after a restart it smoothed everything out. I'll double check on my projects at home to but I think that was it. Argh, I feel dumb.
haha
can you display shading normals i n LV?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw