Prevent Octane from copying textures?
Moderators: ChrisHekman, aoktar
- nycjunglist
- Posts: 25
- Joined: Tue Dec 22, 2015 6:20 am
I've noticed that Octane is copying project textures to my project's default texture path. I can see the benefits of this for keeping assets organized, but in the case of HDRs or other large textures, I'm concerned that over time, I'll unnecessarily fill up drive space. Is there a way to turn this off? I think it's copying the preset assets that exist in the Content Browser.
Ryzen 9 3950x | 128 GB RAM | 2x 3080Ti
It just copies preset content, nothing else. No way to access this. You should not use presets if you don't want copy of thus. I hope this is clear answer for your question.nycjunglist wrote:I've noticed that Octane is copying project textures to my project's default texture path. I can see the benefits of this for keeping assets organized, but in the case of HDRs or other large textures, I'm concerned that over time, I'll unnecessarily fill up drive space. Is there a way to turn this off? I think it's copying the preset assets that exist in the Content Browser.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw