Hey guys,
I believe I read it in one of the change logs or forum posts about a change that affected the default render settings for Octane. I tried searching but couldn't find what I was looking for.
I recently created a scene in plugin version 2.23.1 and re opened it in version 2.24.2 and it really seems to be clipping. I'm hoping there is one parameter I can tweak to get the same render result in the newer version.
Thanks for the help
Gamma (or other) change from 2.23
Moderators: ChrisHekman, aoktar
Hi,
if I remember well, there shouldn't be any difference between the two versions, except for a brightness effect at first try if you have a c4d shader in the emission node as reported here by brasco:
viewtopic.php?f=30&t=52124#p261154
ciao beppe
if I remember well, there shouldn't be any difference between the two versions, except for a brightness effect at first try if you have a c4d shader in the emission node as reported here by brasco:
viewtopic.php?f=30&t=52124#p261154
ciao beppe
Thanks for the response. It seems the issue I was having had to do with the "Surface Brightness" option box being enabled on my light tags in the newer version, but wasn't an option in the older one. When I disabled this, my render matched my earlier version.
PC / 2 x 2.30 GHz 10-Core Intel Xeon / 2 x Titan X / 64 GB RAM / WIN 10 / C4D R17 / Octane Standalone 3.01 / OctaneC4D 3.01