Please feel free to post requests, bugs and issues. I will add them to the list.
JimStar, please have look!
Conversion
- Convert Composite Maps to Mix Materials (they don't get converted)
- Convert Normal Bump Maps to Normal Textures (they get converted as Bump Maps)
- Convert Bump Maps to Greyscale Images (they get converted as RGB Images)
- Convert Glossiness Maps to Greyscale Images (they get converted as RGB Images)
- Convert Amount Textures in Mix Materials to Greyscale Images (they get converted as RGB Images)
- Convert Opacity Maps inverted (I think V-Ray handles this different ->black/white)
- Respect Opacity Settings for Maps
General
- Keep Show Shaded Material in Viewport setting (when converting it will get disabled)
- Default IOR in V-Ray is 1.6, in Octane it's 1.3. Can this be taken into account while converting?