OctaneRender™ for Blender 2.24.2 - 9.8 Linux [OBSOLETE]

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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

The Linux version of OctaneRender™ for Blender plugin, 64-bit.


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one..
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • Added "Output" section to node editor menu in textures mode.
  • Fixed the LiveDB crash bug (caused by image textures having no filename set in Octane Live database in some materials).
  • Removed the "Tonemapped HDR" setting because there were no use for it (Blender image editor has linear colors input), it just misled some users.
  • Fixed a memory leak: if you had a lot of global meshes in scene, animation of a long sequences ate the memory. (Thanks simdal).
  • Fixed a bug: a modified image textures file re-uploading to the server failed.
  • Fixed a bug: "global" meshes were present in first frame only during "Camera only" or "Movable proxies" animation rendering.
  • Minor fixes and improvements...

Installation:
- Just run the installer to see its command line keys.;)
- If you need to run the OctaneServer - run it as daemon:

Code: Select all

$ OctaneServer &

DOWNLOAD

Blender Octane Edition - v9.8 Linux (101.0MB autoinstaller file)

DEMO is available..

Blender Octane Edition DEMO - v9.8 Linux (100MB autoinstaller file)

For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=50498


Please, if you decided to report a bug:

- Don't post here the reports about how Octane engine works - use the Octane Standalone forum sections for that.
- Give a meaningful description about what you think is wrong and how to reproduce it (in addition to screenshots if any). I can't solve the "one screenshot" rebuses without any meaningful description...
- If you use Google-translator to post here - check please what you got before posting it, and edit it before posting. Ask your friends to check it if you don't speak English.
- If you like to discuss something about the plugin - create a separate thread, don't flood in these testing threads please.

Any meaningless or rebus-like "reports" here will be deleted, just to keep the testing threads clean - because these threads are directly used as the source for fixing and improving the plugin.
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grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Thanks Jimstar for the fixes. This version seems faster, very cool! :D

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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afecelis
Licensed Customer
Posts: 188
Joined: Sun Jan 17, 2010 4:26 pm
Location: Bucaramanga, Colombia
Contact:

Indeed, thanks a lot JS! :D
Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup
Affenmann
Licensed Customer
Posts: 8
Joined: Thu Mar 18, 2010 1:28 pm

Hi Jim,
I'm on manjaro arch here. Octaneblender needs some libs that are not in my system library path. I copied the first missing libs from other apps (libcrypto from steam install etc..). Octaneblender is ok with it except for libpng12.

Libpng12 is available as 32bit package only here on manjaro arch and installed.
And the /lib/x86_64-linux-gnu/ folder is missing completely :/

Kind regards
Mikola
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grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

ORBX output appears to be broken in this version, I get the following error:

Code: Select all

Octane: ERROR downloading scene file from server. Description: No such file or directory
Saved: /data/projects/test/fog-test2.orbx0001.png
 Time: 00:00.72 (Saving: 00:00.02)
If I don't specify a file name in the output then it doesn't error, but all I get is the blank image, no ORBX file.

Code: Select all

Saved: /data/projects/test/0001.png
 Time: 00:00.76 (Saving: 00:00.02)
The server doesn't error and just reports the following for both tests:

Code: Select all

result is 2, so result is success.
result is 2, so result is success.
Same for the alembic file output as well, no file is written.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

When using an image for displacement, selecting the reverse button doesn't reverse the image texture. I had to reverse the image in Krita before I could get the texture to come out correctly.

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Another possible issue, when you export an obj file from Blender (as ORBX doesn't appear to work), the mtl file is not created correctly. The textures get written to the file as glossy with no color, even when they were defined as two diffuse with color textures. I have also noticed that when you have a normal map it always gets put in the mtl file as a bump map. Thanks,

Jason

Did some more research and it might be an issue with Blender not being able to export nodes in a way that will work with mtl?
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Next version HERE.
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