blender camera mapping + particles

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dave62
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Posts: 310
Joined: Tue Oct 05, 2010 6:00 pm

this is some scene i am working on.. made with blender.
400 frames each 1024s/px 1minute render time @1280x720
[vimeo]http://www.vimeo.com/19287881[/vimeo]
- Mint 10 64bit nvidia drv 260.19.29/cudatoolkit3.0 intel q6600, 4gbRAM, GTX470 1,2GB
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
->Octane 2.44/ Blender2.5x
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brewiq
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Posts: 49
Joined: Sun May 02, 2010 5:22 pm
Location: WROCŁAW, Poland

Hi. How can I render particles from blender in octane?
GeoPappas
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Posts: 429
Joined: Fri Mar 26, 2010 5:31 pm

brewiq wrote:Hi. How can I render particles from blender in octane?
At this point, you will need to convert them to a mesh so that they can be exported from Blender in the OBJ and imported into Octane.
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dave62
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Posts: 310
Joined: Tue Oct 05, 2010 6:00 pm

brewiq wrote:Hi. How can I render particles from blender in octane?

hi,

use the particle instance modifier and everything is fine:)
- Mint 10 64bit nvidia drv 260.19.29/cudatoolkit3.0 intel q6600, 4gbRAM, GTX470 1,2GB
- Mint 10 64bit/ Win7 64bit nvidia drv 260.19.29/cudatoolkit3.2 amd X6, 16gbRAM, 2x GTX580 3GB
->Octane 2.44/ Blender2.5x
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