Illuminated Glass Basalt Columns

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
Post Reply
ptunstall
Licensed Customer
Posts: 153
Joined: Thu Jun 04, 2015 1:36 am

I've been working on this scene for a while and I wanted to use it to enter into the splash screen contest for Houdini 15 but I didn't finish in time. I reopened the scene the other night and switched gears a bit to try out the octane for Houdini plugin. This is the result using PMC.

Specular material with a bit of roughness and 2 geo lights, one big one underneath(orange) and another upper screen left(blue).
Attachments
pylonCity_CC.png
Post Reply

Return to “M is for Metaverse Gallery”