Is there a way to have Falloffmap face a light?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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blastframe
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Joined: Wed May 21, 2014 6:01 am
Location: Los Angeles, CA USA

Currently the Falloffmap always faces the camera. Is there a way to have it face another object in the scene such as a light?

Thank you.
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atome451
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Maybe i don't understand what you want but there is a partial solution with gradient, sinewave and texture projection "Perspective". Of course it'll not work as a fallof. It's just a trick.
falsefallof.jpg
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
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