Hi guys.
I've been working with Octane for a while but have been real bad at posting on forums, so I thought that ought to be changed.
So, today I felt like taking a break from work stuff for a few hours and focus on a completely different thing, and here's what came out. I let it render with path tracing for about 4 hours in around 4000x2500 but it probably got noise free much earlier than that.
Relaxing cup of coffee.
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Please keep posting. These are excellent results.JohannesL wrote:Hi guys.
I've been working with Octane for a while but have been real bad at posting on forums, so I thought that ought to be changed.
So, today I felt like taking a break from work stuff for a few hours and focus on a completely different thing, and here's what came out. I let it render with path tracing for about 4 hours in around 4000x2500 but it probably got noise free much earlier than that.
Nice work!
best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
Yeah that foam is stirring up a lot of questions.
Displacement?
best,
O
Displacement?
best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
Looks good but 4 hours is super slow for this simple scene with your hardware.
Should be more like 15 min...
Should be more like 15 min...
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
PT at 4000x2500 - 4h is ok on 2 Titans, but hard to say whether this might be much quicker.RobSteady wrote:Looks good but 4 hours is super slow for this simple scene with your hardware.
Should be more like 15 min...
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
I would definetely avoid to show this to the competition as an example of Octane's speed-advantages.
Tell someone in the Corona forum to buy 2K gpu's to render this scene in 4 hours. Big laugh.
And for the resolution: this is pretty much standard production size, if not higher (5000x3000 I would say).
If you take this scene as as a benchmark I don't wanna know how long a complex interior with many lights would render. 30 hours? 60 hours?
Tell someone in the Corona forum to buy 2K gpu's to render this scene in 4 hours. Big laugh.
And for the resolution: this is pretty much standard production size, if not higher (5000x3000 I would say).
If you take this scene as as a benchmark I don't wanna know how long a complex interior with many lights would render. 30 hours? 60 hours?
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
- sethRichardson
- Posts: 95
- Joined: Thu Feb 27, 2014 2:16 am
RobSteady wrote:I would definetely avoid to show this to the competition as an example of Octane's speed-advantages.
Tell someone in the Corona forum to buy 2K gpu's to render this scene in 4 hours. Big laugh.
And for the resolution: this is pretty much standard production size, if not higher (5000x3000 I would say).
If you take this scene as as a benchmark I don't wanna know how long a complex interior with many lights would render. 30 hours? 60 hours?
Except thats not how long it takes. He said about 4 hours.... he started rendering and walked off. Could have probably been clean much faster than that.
The reason I say that is because I do 5k renders that are much more complex than this and they take at the most 25 minutes
if its IBL hdr it resolves a lot faster
are there any extra geo lights with texture/bb emmisions? It might take a while for the reflections on the cup to resolve
No specular stuff also, maybe some sss on the milk, so yeah my guess with that hardware would be like 45 mins?
are there any extra geo lights with texture/bb emmisions? It might take a while for the reflections on the cup to resolve
No specular stuff also, maybe some sss on the milk, so yeah my guess with that hardware would be like 45 mins?
Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
Very nice. Nice detail and I would also like to know if displacement was used for the foam. Thanks for sharing.
Win 11 64GB | NVIDIA RTX3060 12GB