modelled this baby after the LHC particle accelerator, with my interpretation..
- a few hours start to finish, used a bit of zmodeler in zbrush, much faster to do low poly stuff - PS only for tonemapping..
PT core, 3x3k
LHC particle accelerator
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
3dmax, zbrush, UE
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- JonathanWinbush
- Posts: 120
- Joined: Mon Apr 27, 2015 7:35 pm
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Man that looks cool how long did that take to render on your setup
Winbush.tv
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
Win10x64 / i7 SkyLake / Nvidia Titan X + 980ti / 32gigs Ram
about 20 min on 3x3k - stuff like this is quick enough, with SSS and closed interiors is where it's slowest
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
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