Catching light part 2

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enricocerica
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Hi,

Still catching light, here is the first image of a new serie based on the same scene with some variations. I also equiped new rooms and added several props.
Like the previous serie, there is some postpro to add CA, reduce noise and increase/improve lighting in some regions.

Duno if the bloom is too high in this first image.
866.jpg
867.jpg
868.jpg
869.jpg
870.jpg
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joseph
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use a soft cloth to remove the stains from the piano :)
joking.... love the stain detail!
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enricocerica
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Thanks Joseph,

Just added a second image.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
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radiance
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Awesome :)
Did you use a procedural on the piano ?

Radiance
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enricocerica
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radiance wrote: Did you use a procedural on the piano ?

Radiance
No, I used a spec map, but I should try to use procedural more often.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
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radiant
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very professional render and camera position :D
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john_petrucci
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Hi, Very impressive images, you can illustrate the disposition of lights??

Thank you!

Paolo
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enricocerica
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I added the kitchen and rendered two new images.
john_petrucci wrote:Hi, Very impressive images, you can illustrate the disposition of lights??

Thank you!

Paolo
Nothing special from lighting point of vue, the 3 first images simply use an hdr map, for the 4rh I used an hdr map and some mesh lights.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
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