World environment rotate

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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mib2berlin
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Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

Hi, I am sure this was working at some point but now I cant get it to work.
I try all transform nodes, add projection modes or not, it only distort the texture.
May somebody know the actual workflow, it change several times and manual is outdated.

env_test.blend
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Cheers, mib
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
voon
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Posts: 527
Joined: Tue Dec 17, 2013 6:37 pm

viewtopic.php?f=32&t=45553&p=227672&hil ... te#p227672

Look at this further down ... the explication about sizes etc. I remember I had to use really small values for the rotation or it would rotate it so often fully that you see no change. Does this not work for you?
mib2berlin
Licensed Customer
Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

Thanks voon, this is working, kind of.
You need a calculator if you need 45 degrees. :lol:

Cheers, mib
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
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