Hi Guys,
I am having issues of getting rid of flicker and noise ( lower left corner in the animation). Maybe I am doing some wrong, I have try turn up all the settings I known of GI clamp is on 1.0 and path tern power is on 0.1....
I might be missing something maybe something to do with light materials?
Cheers
Jimmy
unable to get rid of flicker and noise
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I think you just need more samples to render this scene. I would also try rendering in higher resolution and then scaling it down or do some post noise reduction.
3xGTX Titan + GTX 770 | i7-4820 | 64GB RAM
3D Animation and Visual Effects http://frostfx.ee/
3D Animation and Visual Effects http://frostfx.ee/
I think there is no reason to set light sampling rate to 1000 in this scenario. Sampling rate controls how much weight is given to the emitter when picking an emitter to sample. If you put all light sources to 1000 then it would be same as it would be dafault at 1. Use sampling rate to balance your lights.3dgeeks wrote:Yes turn caustic blur to 1. Turn up small lights to 1000 samples and use a denoise plugin in after effects such as neat video. Octane in not good at rendering small lights.
3xGTX Titan + GTX 770 | i7-4820 | 64GB RAM
3D Animation and Visual Effects http://frostfx.ee/
3D Animation and Visual Effects http://frostfx.ee/
Thank you for this! I tried it out today on some noisy animations and they cleaned up like a dream!! I just bought the pro license3dgeeks wrote:... and use a denoise plugin in after effects such as neat video.

GTX 1080Ti 11GB (3x), Water-cooled
Intel i7-5820K 6-core @ 3.3GHz
Windows 10 Pro 64-bit, 32GB RAM
Intel i7-5820K 6-core @ 3.3GHz
Windows 10 Pro 64-bit, 32GB RAM
Thanks guys,
I tried with 50000 sampling rate on each light, and rendered it again. It helps abit but I can still see noises...
also max samples is on 3000 GI clamp 1.0 path term.power .01
I haven't tried caustics blur setting yet, I will try it today
what else I can do ?
Is this the https://www.redgiant.com/products/denoiser-ii-color/ plug you are referring to ?
Thanks
I tried with 50000 sampling rate on each light, and rendered it again. It helps abit but I can still see noises...
also max samples is on 3000 GI clamp 1.0 path term.power .01
I haven't tried caustics blur setting yet, I will try it today
what else I can do ?
Is this the https://www.redgiant.com/products/denoiser-ii-color/ plug you are referring to ?
Thanks