Plugin not working

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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ricardobjerke
Licensed Customer
Posts: 14
Joined: Thu Feb 23, 2012 3:49 pm
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This is weird

I am having problems getting my octane 3ds max plugin to work. It works fine inside Octane standalone application, but inside 3dsmax it doesn't, and I always get stuck with a colorful square, even though it detects my GPU. Not sure why this is happening.
Here are some screenshots:

Image
Image

Here are the details:

Geforce GTX 970
Nvidia driver 355.82
3dsmax 2015
Octane Plugin v.2.04
Octane Standalone v.2.24.01

We have this project that has to be rendered as fast as possible so needess to say that any help would be extremely appreciated.

Cheers,
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ricardobjerke
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Joined: Thu Feb 23, 2012 3:49 pm
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Help? Anyone?
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abreukers
OctaneRender Team
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Joined: Thu Aug 18, 2011 12:28 am

hi ricardobjerke, for some reason we can't see the images attached. Is your scene built in the standalone v2.24? your scene might be using some attributes that were only added after v2.04, you might try upgrading your plugin version. don't forget to back up the scene prior to upgrading just in case you want to revert.
i72630QM @ 2.00GHz | 6GB RAM | 2GB GeForce GT 540M | Win7 64bit
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ricardobjerke
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Hi.

No, it wasn't. The whole scene was built inside of max. The only reason I exported to the standalone version was to check if there was something wrong with my GPU.

I already tried other plugin versions, without success and the same scene renders fine in other machines...

https://www.dropbox.com/s/ik9nng0j53946 ... e.jpg?dl=0

https://www.dropbox.com/s/n9btrz9jrvqlz ... x.jpg?dl=0

Any thoughts? :S
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HHbomb
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your samples are set to 0...
I had the same problem one time, I had set the sample to zero by mistake.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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ricardobjerke
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Joined: Thu Feb 23, 2012 3:49 pm
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HHbomb wrote:your samples are set to 0...
I had the same problem one time, I had set the sample to zero by mistake.
Thanks for the heads up but sample is on zero because the plugin can't detect the GPU, therefore it didnt sample anything. :)
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