Hi we recently switched from Max to Maya and this is something that eludes us.
How do you apply a linear workflow when rendering and batchrendering, and not using the IPR, in Maya 2016 and Octane? In the end I want to save out 32-bits or 16-bits files.
Linear workflow Maya 2016
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- blackshore
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- Joined: Wed Jul 31, 2013 6:22 pm
Info: http://knowledge.autodesk.com/support/m ... C-htm.html
When you set it to 16Bit raw, the renderviewport must also be in 16Bit raw
When you set it to 16Bit raw, the renderviewport must also be in 16Bit raw
- itsallgoode9
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Thanks for your reply. Can you set the render viewport to 16 bit in Maya 2016 and if so, where?Info: http://knowledge.autodesk.com/support/m ... C-htm.html
When you set it to 16Bit raw, the renderviewport must also be in 16Bit raw
Thanks man, will have a look