Some times the GPU doesn't stop to work

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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Micha
Licensed Customer
Posts: 122
Joined: Sun May 30, 2010 4:49 pm
Location: Germany
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Hi,

at some scenes I have seen that the samples per Pixel count rise to the limit (for example 600/600) and than starts again from zero (0/600) in an endless loop. During this looping the machine isn't touched. Is it bug or can it disabled?

Micha
http://www.simulacrum.de - Visualization for Designer and Architects
Win7 64 | Dual Xeon E5-2687W | 32GB RAM | 2 GTX 780 6GB | Rhino3D
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have never seen this issue and have no had reports from other users about it. Perhaps there is something in the Rhino scene triggering this behavior?
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Micha
Licensed Customer
Posts: 122
Joined: Sun May 30, 2010 4:49 pm
Location: Germany
Contact:

OK, found the bug. It's triggered by "sync octane focal depth to Rhino".
http://www.simulacrum.de - Visualization for Designer and Architects
Win7 64 | Dual Xeon E5-2687W | 32GB RAM | 2 GTX 780 6GB | Rhino3D
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Thanks for the additional info. This bug is fixed in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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