Octane 3 version of the Modo plugin

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi - as Octane 3 features become public, I can post specifics of the implementation in the Modo plugin. I have been able to code the Modo plugin to read the VDBVoxel Modo item density info directly into the Octane 3 viewport. The sample below demonstrates this, and it's from the "White Smoke" rendertarget in the Octane 3 Demo (linked at the top of this forum). I still need to optimise the granularity/size of the voxel cubes/grid, which is why it looks a little blocking. The sample below was with 100 x 100 x 100 grids. Thanks Otoy for allowing me to post this shot.

Paul
Attachments
modo volumetric.png
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
RahiSan
Licensed Customer
Posts: 134
Joined: Sat Apr 12, 2014 7:55 am

I'm stoked, can't wait to get my hands on the plugin!
wheelpros
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Joined: Mon Jan 05, 2015 3:52 pm

Exciting stuff!
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Rafael-Vallaperde
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Posts: 200
Joined: Mon Nov 25, 2013 1:07 am

Awesome!

wonder if we can get high res.
How are rendertimes for VDB grids Paul?

Cheers!
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

How are rendertimes for VDB grids Paul?
Incredibly fast!
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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