Merge goes wrong :-/

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Jorgensen
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Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

hi

this is not really an octane question, but sence this is the only forum i use, and i'm working on a octance scene i hope it's ok.

i have always used file>import>merge to insert furnitures in my models and it has worked flawless.

when i open the furniture file, everything is ok, but when merged, it's rotated and wrong scale when inserted :-/

the axis icon in the left buttom corner shows the same in both files, and the "units setup" and the "system units setup" is the same in both files.

does any know which button i should'nt have pressed? :-)

thanks
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frostfx
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Is your furniture linked to any dummy object?
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Jorgensen
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Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

deleted
Last edited by Jorgensen on Fri Aug 07, 2015 7:34 pm, edited 1 time in total.
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
Jorgensen
Licensed Customer
Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

not sure - it's done from ground up.

- drawn in sketcup
- exported as fbx
- imported into 3ds max
- adjusted textures
- save as

i will be happy if you could test the table
https://www.dropbox.com/s/6unki2le9you6 ... e.zip?dl=0
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
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