Hey guys,
me again.
Is it right, that we only can have one camera working in octane?
This must be joke right?
Because, when i add a second thin lens cam into the preview conf.
and try to link it to the Mesh Preview Rendertarget
in order to get or save several positions, nothing happens.
Can someone please shed some light into this?
cheers
Kian
multiple Camera setup
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
CAMERAS
Thin lens perspective with true DOF
Realtime 3D Anaglyphic Stereo Rendering
Orthographic**
Realistic**
Real-time control of DOF
Shift lens**
Z clipping**
Interactive focal-length adjustment in user interface
this is what we get in 1.0 ver, so make a wish, i will suport you cos thats needed indeed !
i cant see up multiple Camera setup
Thin lens perspective with true DOF
Realtime 3D Anaglyphic Stereo Rendering
Orthographic**
Realistic**
Real-time control of DOF
Shift lens**
Z clipping**
Interactive focal-length adjustment in user interface
this is what we get in 1.0 ver, so make a wish, i will suport you cos thats needed indeed !
i cant see up multiple Camera setup

ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
GTX 580 3GB
Win 7, 64 Bit
yeah mate, all of them are handy and i really
hope that they will be implemented.
And of course, i also wish and hope that
we can set up several camera into one scene!
I mean, to be honest, that should not be rocket science to implement
the option that the user can plug in several cameras into one scene.
cheers
kian
hope that they will be implemented.
And of course, i also wish and hope that
we can set up several camera into one scene!
I mean, to be honest, that should not be rocket science to implement
the option that the user can plug in several cameras into one scene.
cheers
kian
Windows 7 x64
Maya 2011 x64
3dsmax 2011 x64 // 3dsmax 2010 x64
Nvidia Quadro 4000
Dual Intel Xeon X5650 6 Core ( 24 Cores HP )
24GB RAM
Maya 2011 x64
3dsmax 2011 x64 // 3dsmax 2010 x64
Nvidia Quadro 4000
Dual Intel Xeon X5650 6 Core ( 24 Cores HP )
24GB RAM