Hi there,
I'm trying to create a fresnel glow around a transparent object and I just cant seem to set it up without compromising the transparency of the object. I still want my object to have SSS aswell...
Anyone got a solution for this please?
Fresnel emission on transparent object
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- bleepurchin
- Posts: 106
- Joined: Fri Mar 27, 2015 4:34 pm
Software: Cinema 4D r16, Octane v2.24.2 R1
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
- bleepurchin
- Posts: 106
- Joined: Fri Mar 27, 2015 4:34 pm
....no one got any answer for this? 

Software: Cinema 4D r16, Octane v2.24.2 R1
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
- callumjhattingh
- Posts: 5
- Joined: Sun Jun 28, 2015 11:36 pm
Why not just do it in post? do a regular glowing fresnel with alpha and combine?