Image->ColorCorrect->Environment **Broken**

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

Post Reply
3dreamstudios
Licensed Customer
Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

I'm not able to adjust the HDRI Rotation of an image if I put a color correct node on the image before it's plugged into the Texture of the Environment:DayLight node. Could this be a bug or limitation? Would like to be able to color correct an image before being plugged into the Daylight Environment node.
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

If you use the color correction node with a texture environment, you can adjust the map rotation with the texture node U and V translate parameters. It has the same effect.

-Juanjo
3dreamstudios
Licensed Customer
Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

juanjgon wrote:If you use the color correction node with a texture environment, you can adjust the map rotation with the texture node U and V translate parameters. It has the same effect.

-Juanjo
Ok will give that a try...is it not possible to have the Rotation still work in the Environment node in this setup? Seems like a work around. But may just be a limitation of some sort. Thanks for the fix either way.
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, it is a limitation. The heading and pitch parameters of the environment node are linked to the UV translation of the texture map node, but this link is not possible if there are other nodes between them.

-Juanjo
Post Reply

Return to “Lightwave 3D”