LV not updating

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Krakenistanbul
Licensed Customer
Posts: 3
Joined: Tue Jun 23, 2015 10:48 am

Hello,

The LV freezes and I get the below message in the log

Thanks in advance


FILE is not found:
Export materials time= 171.931 ms
Collect objects time= 20.744 ms
Meshes creation time = 6757.709 ms.
Sending to Octane engine time = 0 ms
CUDA error 1 on device 0: One or more of the parameters passed were not within an acceptable range of values.
-> failed to bind texture to device memory (data5)
device 0: failed to bind data texture 4 of context 0
<<< Render Failure >>>
Octane update time = 1216.441 ms.
Octane update time = 0.004 ms.
Total export Time = 84564.523 ms
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

It's not updating because there is a Cuda error. Also total export time is 84 sec. It means there is high polygon counts.

Question to people who post cuda errors: Don't you make some some tests during scene creation process? This will give some idea how much vram and polygons you have and how are you close to limits. Also would help to optimise your render times.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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