Diffuse material roughness inverted?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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marcus1070
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Posts: 45
Joined: Mon Nov 07, 2011 3:14 pm
Location: Brisbane - AU
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I think the roughness of the diffuse material is inverted, look:
Roughness=1
screenshot_000038.png
Roughness=0
screenshot_000039.png
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http://www.marcusrizzo.com
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi - the images look correct to me. To test - export both to ORBX and load into Octane Standalone, and you can confirm that the roughness values are being set correctly and rendering the same as in Modo.

Thanks

Paul
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