Animated Displacement Problem

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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5hyuk1n
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Hey guys,
i'm working on a scene where i need footsteps to appear on a snow surface (2 displacement maps, one still noise for snow, one image sequence for the footsteps).
when i have just the image sequence as the displacement map, everything works fine, however, when i use the layer function to overlay 2 maps, it seems to ignore the animation of the image sequence.
did anyone had a similar problem and/or knows any workarounds? would love to hear them :)
please see attached test scene + file.

thanks,
Misha.
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oct_disp.zip
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octane_displacement.jpg
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aoktar
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Appearently, converting the C4D shaders to image feature does not work with sequences. I'll try to fix it. Please use another method for this project.
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bepeg4d
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hi,
a fast workaround would be to animate the texture in 2D to avoiding the layer shader ;)
ciao beppe
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5hyuk1n
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thanks for the tip Beppe! i'll give it a shot.
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