DOF in panorama lens.

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Moderator: juanjgon

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theotheo
Licensed Customer
Posts: 17
Joined: Thu Jun 18, 2015 10:29 am

Would it be possible to activate the depth of field sampling whilst in panoramic mode ? I'm doing some lat-long renders and would LOVE to be able to apply dof on them straight out of the box.

I know the concept of depth of field is a difficult one once you deal with a non-standard lens like a 360x one, but would it be possible to just use the distance from camera to a point for focal reference ? And then an arbitrary fstop ?

-t
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, sorry. Currently the Octane Panoramic camera doesn't support DOF. Perhaps you could add this effect in post using a Z pass.

-Juanjo
theotheo
Licensed Customer
Posts: 17
Joined: Thu Jun 18, 2015 10:29 am

Unfortunately the concept of z-depth is completly negated when using panoramic lenses, I've opted for a position pass that can generate a radial ramp from the camera and outwards, but the reason for wanting IN the render is the problem of occlusion and edge artifacts.
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yeah, sure. This is a limitation of the panoramic camera. Lets see if Octane 3 could add this feature to this node.

-Juanjo
theotheo
Licensed Customer
Posts: 17
Joined: Thu Jun 18, 2015 10:29 am

That would be terrific! The other option is to wait for deep support and use Nuke and the Bokeh tool, but thats another 5 grand right there :(
franchus
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Location: Barcelona
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theotheo wrote:Unfortunately the concept of z-depth is completly negated when using panoramic lenses, I've opted for a position pass that can generate a radial ramp from the camera and outwards, but the reason for wanting IN the render is the problem of occlusion and edge artifacts.
Hey guys, how does the position pass ramp work? I've used position passes before for relight but not for any other workflows.

thanks
fran
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