You shall not pass
Submitted By: J.C
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A sci fi corridor scene inspired by Aliens movie which I'm a great fan.
"You shall not pass" - By: J.C
Interesting. Can I ask why you decided to render out stereo latlong instead of stereo cube map?
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Paper Lantern | Fresh Snow (C4D Only) | Keyboard Displacement Texture | Solar Panel Texture
Mac Pro (2012) | 2x6Core 3.06GHz | 64GB | 1 x Titan Black 6GB
Portfolio: http://www.deltawavefx.com
Paper Lantern | Fresh Snow (C4D Only) | Keyboard Displacement Texture | Solar Panel Texture
Mac Pro (2012) | 2x6Core 3.06GHz | 64GB | 1 x Titan Black 6GB
Portfolio: http://www.deltawavefx.com
I rendered out stereo latlong instead of stereo cube map because of render times. 18432x1536 resolution estimated render time was around 80 hours. 6144x1536 resolution rendered around 18 hours. I used PT kernel with 20000 samples.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Here is 2d version with some postwork.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group